The studio tried to reassure fans that games would not be “compromised” with shady business practices
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
Jagex Limited has been acquired for the fifth time in its 25-year history, prompting fans to joke through another corporate shakeup.
For some background, Jagex is the developer and publisher behind the long-running, hugely popular free-to-play MMO RuneScape and Old School RuneScape, which is stillbreaking player records a decade into its run. The company has since dabbled in various other genres and is set to publish upcoming roleplaying sequel Earthlock 2.
Jagex was founded in 1999 and has jumped between several different corporate owners in that time. Now, investment firms CVC Capital Partners Funds and Haveli Investments have agreed to acquire the game company for £900 million/$1.1 billion, a price tag reported bySky News. This marks Jagex’s fifth corporate owner in its quarter-century lifespan.
RuneScape lead Phil Mansell took tosocial mediato “reassure” players that the studio is committed to the quality of its games. “We will not compromise the integrity of our games and there are no intentions of changing our game’s business models,” writes Mansell. “Players will remain at the heart of what we do, and we will continue to live the values that make these worlds iconic.”
Mansell’s statement was seemingly in response to community concerns that the buyout would lead to unsavory business practices in its games, akin to thepay-to-win battle passes that backfiredon the company last year. Over onReddit, RuneScape players joked that if the game’s 86,000 concurrent players threw in $10,000 each, the community could buy Jagex themselves. “Time to pool our money, boys,” one playerjokes, “I’ll start with $5.”
See where RuneScape lands on ourbest MMORPGranking.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that’s vaguely silly. Also has an English Literature and Film Studies degree that he’ll soon forget.
Former WoW and League of Legends MMO dev showing off new game today, but be warned - “We’re taking Unreal Man with a bunch of store-bought assets”
WoW veteran says the MMO’s devs had to make “ten times the amount of quests” as originally planned to sate playtesters, and now the game has 38,000 of them
Dev behind new Doki Doki Literature Club-style psychological horror says it’s not “for those with weak hearts,” but with 98% positive Steam reviews, I’m not sure I can stay away