“After several years in development, and the efforts of many people, Daggerfall Unity is finally considered complete”
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After 9 years in development, Daggerfall Unity has finally gone 1.0, bringing the impressive fanmade remaster of the classic Elder Scrolls game into its “post-release community support and maintenance” phase.
Originally released in 1996, Daggerfall instantly became legendary for two things: its ridiculously massive scope and its absurd number of bugs. It was bigger and buggier than any Elder Scrolls game released before or since, with over 15,000 cities, villages, and dungeons, over 750,000 NPCs spread across its procedurally generated world, and a whole lot ofgame-breaking issuesto foil the efforts of anyone trying to explore that world. Never mind the dated interface, controls, and quest system.
Now, Daggerfall Unity is finally complete and its1.0 version is up for download. It’s a fairly simple install process that just requires you to point the modern installer to the original Daggerfall game files - which Bethesda released for free many years ago. The link above even includes a list of recommended mods that improve the game’s art, add new quests, and revamp antiquated gameplay systems.
Going back to 1996 might be the best way to fill time untilThe Elder Scrolls 6.
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