Nintendo Switch is simply too powerful to handle the Banjo-Kazooie sequel
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
While the Nintendo 64 is now 28 years old, emulation for the platform is notoriously challenging, and that’s no less true for Nintendo itself. The latest evidence comes from the newly-minted Switch version of N64 classic Banjo-Tooie, which features an inconsequential but pretty much unmissable bug right on the title screen thanks to the game’s improved frame rate.
Banjo-Tooie was a visual standout when it hit the N64 back in 2000, but its giant levels and detailed environments came at the cost of a bad - sometimes even abysmal - frame rate. N64 games regularly ran at a 20 FPS target that would be unthinkable these days, and on the original platform Banjo-Tooie struggles at times to even reach that low bar.
The version of Banjo-Tooie that’s now available as part of the N64 library in the more expensive tier of Nintendo Switch Online runs at a much better frame rate, but as Alex Olney notes onBluesky, that’s caused the gameplay demos that run on the title screen to movewaytoo fast.
Curiously, the Xbox Live Arcade version of Banjo-Tooie released in 2009 also runs the demo sequences too fast, though not nearly to the degree of this Switch version. In fact, the XBLA version runsallof the game’s cutscenes slightly too fast, but outside of the opening demos the Switch version completely corrects that issue. You can check out the video above for a direct comparison between all three editions.
By all accounts, the XBLA edition of Banjo-Tooie is still the definitive version, but despite the title screen bug the Switch version seems like a totally fine way to play, too. Nintendo’s officialN64 emulation efforts on Switch have been spotty, but they’ve improved over the years, and Banjo-Tooie seems to be making the most of those improvements. You know, if you ignore the one obvious reminder of the challenges of N64 emulation that appears whenever you sit at the title screen too long.
Thebest N64 gamesdeserve the best way to play them.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Antonblast review: “Explosively reinvents the destructive energy of Wario Land”
The joyous momentum of 16-bit Sonic is finally recaptured in 3D thanks to Penny’s Big Breakaway, once you learn its fantastic and unique controls
After 9 hours, I can’t bear to leave The Vatican in Indiana Jones and the Great Circle