After 32 years, the Blizzard artist who defined Warcraft, StarCraft, and Diablo is retiring

Nov. 10, 2023



“Always draw big shoulder pads”

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Sam ‘Samwise’ Didier, the longtime Blizzard art director who defined the iconic look of the studio’s games, has announced that he’s retiring after 32 years with the company.

“Blizzard was never just a job for me,” Didier wrote onTwitter. “I joined the company in 1991 and it immediately became my second home. I found out I had a family that I didn’t even know I had! I grew up there. I learned almost everything I know about art there.”

Didier contributed to many of Blizzard’s early games, including The Lost Vikings, Rock n' Roll Racing, and Blackthorne. But his contributions to the original Warcraft RTS essentially defined the look that Blizzard would be known for in the decades to come - and he’s even credited with coming up with the “Warcraft” name.

Serving as art director on Diablo, StarCraft, and most of the Warcraft series - including WoW - Didier had a massive hand in creating Blizzard’s most beloved worlds, and has continued to contribute to pretty much every game the studio has put out in the past 30 years.

“Your talent helped build Blizzard’s signature art style, and I know many of our artists have learned so much from you over the years,” Blizzard president Mike Ybarra told Didier onsocial media. “Thanks for what you did for them, and for gamers and artists everywhere. Congrats on your retirement!”

Didier finished his retirement message with one last piece of advice to his former colleagues at Blizzard: “Always draw big shoulder pads.”

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