After using generative AI in a co-op painting game 2 years ago, Palworld studio CEO wants to keep "a healthy distance from technological advancements"

Aug. 6, 2024



The team doesn’t want to “actively pursue something that’s going to upset people”

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Palworldstudio’s CEO has urged caution with regards to generative AI in game development, even though they think it’ll “unavoidably” find its place among game dev.

Speaking toGameSparkrecently in a new interview (and translated byAutomaton Media), PocketPair CEO Takuro Mizobe was asked for his stance on generative AI in the games industry, and whether the studio itself would utilize it in future game development.

“AI is in a stage of transition. While many regard it as remarkable in terms of technology, it’s also seen as unacceptable from an artistic point of view and because of how machine learning works,” Mizobe tells the outlet. The PocketPair CEO also thinks generative AI will “unavoidably” find its place in game development.

“What we’re making is entertainment, so I don’t want us to actively pursue something that’s going to upset people. I want us to maintain a healthy distance from technological advancements,” Mizobe concluded.

Palworld’s community lead recently stated that the studio never used AI to generate in-game character models, which comes after months of online speculation that PocketPair had utilized generative AI in development. The lead also stated that “no lawsuit ever existed,” pouring cold water on theories thatThe Pokemon Companywas previously looking into suing the studio for copying creature designs.

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