To reveal the full map of this Elden Ring expansion, there’s five pieces to find
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Shadow of the Erdtree map fragment locations will help you explore the Elden Ring expansion, with five separate pieces revealing the full map when you find them all. They’re scattered across the world and all their locations are all listed here. Some are easy to find, placed in your way the moment you enter an area, but some are less obvious. Especially those in the less essential regions of the game.
It’s worth noting that while these Shadow of the Erdtree map fragments fill out your map, you’ll still need to be proactive about exploration. That’s because many of the key areas in Shadow of the Erdtree are built vertically, such as buildings with many floors, or underground labyrinths, and the map doesn’t really cover that. However, for general navigation they’re still essential and will help you get useful things likeShadow of the Erdtree Scadutree Fragmentsor findMiquella’s Crosses.
Here’s the location of every map fragments in Shadow of the Erdtree below.
Where to find every Map Fragment in Shadow of the Erdtree
There are five map fragments to find in Shadow of the Erdtree. They can be found in any order but I’ve numbered them here in the order you’re mostly likely to encounter them:
Shadow of the Erdtree Divine Beast Dancing LionShadow of the Erdtree Ghostflame DragonShadow of the Erdtree Blackgoal Knight
Like with the oldElden Ring map fragments, the Shadow of the Erdtree versions are found attached to stone beacons, and the beacons themselves are marked on your map in faint pencil scratches even when you haven’t uncovered the area, helping you to home in on that area accordingly. Once you’re close, check the blank section of map for the Beacon icon, put a marker on it, and start working your way there.
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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.
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