“I don’t know, we’ll release it when it’s ready”
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However,IGNhad the chance to speak to him immediately after the event, and he was quick to backpedal on that vague release window. “I knew you’d pick up on that,” he said with a chuckle. “It was just a joke. I don’t know, we’ll release it when it’s ready. They’re big games and it takes time, so don’t hold us to a date.”
This isn’t at all a surprise considering Larian just released the absolutely gargantuan RPG Baldur’s Gate 3 last year, but we don’t know exactly what the studio’s doing next.Vincke said back in March that he’s still thinking about a “very big RPG that will dwarf them all,“and that current consoles simply wouldn’t be able to handle it.
We also know that, back in May,Larian opened a brand new studio in Poland, called Larian Studios Warsaw, and that it’s working on two “very ambitious” new RPGs. However, last month Vincke explained that making two games at once proved to be a huge production challenge,with one getting “swallowed by the ambitions of the one we want to release first.”
We also know that neither one of those RPGs is Baldur’s Gate 4, asLarian has repeatedly statedit’s done with the D&D IP.
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After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar’s west coast Staff Writer, I’m responsible for managing the site’s western regional executive branch, AKA my apartment, and writing about whatever horror game I’m too afraid to finish.
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