The best POE 2 Monk Build for the early game is a lightning-damage invoker
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
Making the best Path of Exile 2 Monk build was always going to be tricky, as the Monk is one of the game’s most complicated classes, with a high degree of complexity and skill required to get the most out of it. Still, for those who can, this POE 2 Monk build based around lightning damage and speed devastates most foes you go up against. With that in mind, we’ve put together a build guide to help players reach that crackling, shocking model, and electrically smack their way to superiority.
The best Monk Build in POE 2
This Path of Exile 2 Monk build prioritises the following elements:
The monk’s strengths have always been towards agility and speed, and while this makes him more complicated to play, leaning into these qualities goes a long way to showing why he’s in the S-tier of thePath of Exile 2 classes. Some have had a lot of success making the Monk invoker model focused on both cold and lightning, but we had more luck doubling down on one. Here are the essentials of the loadout you should be aiming for, as well as what mods and abilities you should try to find on each one:
The key elements here are lightning damage, done mainly through Falling Thunder and the Tempest Bell, and mobility - stay moving, keep using your skills both for damage and battlefield control, and be incredibly liberal with the dodge roll.
Obviously what’s above is a rough template and path for players to follow out of the early game, with enough wiggle room to experiment with other abilities along the way. Make sure to use thePath of Exile 2 tradingsystem to get electrically charged items, and test out various combinations of passives with thePath of Exile 2 respecsystem.
Go from brawler to sniper with ourPath of Exile 2 Mercenary buildguide, where we show you how to be a master of the elements and explosives alike.
© GamesRadar+. Not to be reproduced without permission
Weekly digests, tales from the communities you love, and more
Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.
Diablo 4 DLC director is “sticking to my guns” on the dungeon you can’t enter unless you have friends
After 48 hours and 729 deaths, Elden Ring sicko takes on the RPG’s hardest challenge so far by beating the base game and DLC on NG+ 1,000 without getting hit once
A year after pitching the idea to DC, Mike Flanagan is officially writing a Clayface movie