The real treasure truly is the friends we make along the way
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As a gainfully employed 30-something, I’m of the strong opinion that video games are just too dang big these days. I joke about it, but it’s a genuine struggle keeping up with so many buzzed-about releases when so many of them are 100-hour commitments. And yet, even with JRPG behemoths like Like a Dragon: Infinite Wealth, Final Fantasy 7 Rebirth, and Persona 3 Reload gluttonously eating up every ounce of my free time, I couldn’t be happier.
Don’t get me wrong, it pains me to have to hold off on games like Pacific Drive and Helldivers 2 for the time being, but if there’s one genre I’m happy to be swallowed whole by, it’s JRPGs. With colorful, expansive worlds to explore; lovable, unambiguously heroic protagonists; themes of redemption and friends becoming family; and oodles of silliness to break up the melodrama, JRPGs in general are uniquely built to not only hold my interest, but provide such pleasing worlds in which to live that sometimes I never want to leave.
Light in the darkness
JRPGs aren’t just the life-affirming counterweight to my obsession with the dark and twisted. They’re also the only kinds of games I can surround myself with, on rotation, for weeks on end and not once think of reaching for something else until I’m finished with them.
MMOs, by contrast, are another example of games I have a certain undefined threshold for. Without fail, the enduring genre beckons me a few times each year to return home and pledge to getreallyinto Ultima Online again, but it never sticks. Elder Scrolls Online keeps me well-fed with a steady drip of new content every year, and I’m especially keen on checking out Gold Road in June, but ultimately there just isn’t enough variety in the MMO grind that I can subsist solely on it.
Not even my tried and true evergreens – Sea of Thieves, Smash Bros., and old Zelda games – can claim unilateral control of my limited attention span. I won’t claim to know exactly why, but there’s just something about JRPGs very specifically that scratches my brain itch like nothing else.
At risk of sounding reductive, I fully acknowledge that the three massive JRPGs I’m playing right now are very different games with their own distinct vibes. It’d be an awful disservice to Ichiban Kasuga and Kiryu Kazuma’s bloody romp through Hawaii, Cloud Strife and co.’s crusade against Shinra, and Makoto Yuki’s quest to uncover the mystery of the Dark Hour to suggest otherwise. In fact, the stark tonal contrasts between the respective games, and between most games in the loosely defined JRPG space, is another reason I find the genre so endlessly enjoyable.
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Yes, the Like a Dragon series is quintessentially JRPG, overtly inspired by Dragon Quest, and yet, there’s nothing like it; nothing even comes close. What other series interrupts your violent search for answers in a crime-addled Japan with a crawfish named Nancy that supports you in fights after you rescue her? None, that’s what.
By contrast, I have no idea if Persona 3 Reload will be able to top Persona 5 Royal, one of my favorite JRPGs ever, but I’m loving it so far. The mystery element compelling me through each and every plot twist, the dating sim backed by writing that makes the investment worth it, and the unmistakable style and atmosphere - no one does it quite like Atlus. Enough said.
I touched on it before, but to expand a little, I’ve struggled with depression and anxiety since early childhood, and it would take more therapy sessions than I can afford to figure out why I’ve decided to turn to horror, of all things, as my preferred entertainment subgenre. I’ll never know what stubborn inner mechanism demands to be fed disturbing, hopeless, and depraved content all the time in the face of so many real-world horrors, but thankfully I have a much better understanding of my affinity for JRPGs.
At their core, I think JRPGs are about friendship. The single constant I can identify amid myriad other, less defined traits, is that you’re almost never alone, even though you often start out that way. And by virtue, these games are also about hope. I won’t spoil anything, but there’s absolutely no rule that says JRPGs have to have happy endings, and yet, because invariably a deep bond rooted in mutual trust has united your party, the days ahead will always be brighter.
I’m privileged to have a wonderful support system in real life, and it’s undoubtedly the only thing getting me through the unprecedented turbulence not only globally, but in my personal life in recent years. JRPGs not only reflect the faces of my friends and family in their diverse characters, but provide a whole other support system that exists in these virtual worlds reminding me, without fail, to always have hope.
After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar’s west coast Staff Writer, I’m responsible for managing the site’s western regional executive branch, AKA my apartment, and writing about whatever horror game I’m too afraid to finish.
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