BioWare dev says "maybe 20 people" left at the studio have used an old Dragon Age engine, so it's harder to remaster than Mass Effect: "Never say never, I guess"

Nov. 4, 2024



A Dragon Age collection might be far away

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Over the years, developerBioWarehas revisited some of its legendary video games in the form ofremastered collections. But you probably shouldn’t count the first three Dragon Age games among them, at least not any time soon. Creative director John Epler says obscure engines make these RPGs too hard to come back to.

“I think I’m one of about maybe 20 people left at BioWare who’s actually used Eclipse,” says Epler.

Dragon Age: Inquisition moved the fantasy series to the more all-purpose Frostbite Engine, which has been applied to many Battlefield titles and, more recently, the polishedDragon Age: The Veilguard.

Creating a Dragon Age collection is “not going to be as easy as Mass Effect,” Epler says, “but we do love the original games.”

He continues: “Never say never, I guess that’s what it comes down to.”

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Be sure to check out ourDragon Age: The Veilguard reviewto find out if it’s one of this year’sbest RPGs.

Ashley Bardhan is a critic from New York who covers gaming, culture, and other things people like. She previously wrote Inverse’s award-winning Inverse Daily newsletter. Then, as a Kotaku staff writer and Destructoid columnist, she covered horror and women in video games. Her arts writing has appeared in a myriad of other publications, including Pitchfork, Gawker, and Vulture.

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