“I loved this project, and I loved this team”
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Tributes from developers have been flooding in for Blizzard’s unannounced survival game following its cancellation.
Yesterday brought the news thatBlizzard’s survival game set in “a whole new universe” is no more. This comes as part of changes withinMicrosoft’s gaming division that have also resulted injob losses for over 1,900 staff membersacross Activision Blizzard, Zenimax, and Xbox.
In the wake of the announcement, many, including those who worked on the ill-fated title, have taken to Twitter to express their regret that it will never see the light of day and show their appreciation and support for the talented folks behind it.
“I was making incredible creatures and enemies with some of the most talented people I’ve ever met,“Bob Mowzie, who worked as an encounter designer on the project, says on Twitter. “I’m heartbroken, and I’m so sorry I won’t get to deliver this amazing game to you all…”
Former Blizzard developerJohnny Cashwrites: “The Blizz survival game was fantastic, the team behind it even more fantastic, and it is our collective loss to never be able to experience it as a finished piece..”
For Riot software engineerAnna Rosenberg, this was the first AAA game they worked on: “I’m devastated no one else will get to experience it,” they write.
The sentiment is shared by many others, including gameplay programmerMichael Dale, who describes the game as “sick,” and lighting artistCarmen Lights, who says, “My heart is breaking. I loved this project, and I loved this team”.
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