Brave Elden Ring player dies at least 2,333 times across "2-3 months" beating the RPG at level 1 even though "I'm terrible at these games"

Mar. 1, 2024



This ain’t your average level one run – it’s even better

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Elden Ring, like all ofFromSoftware’s famously challenging action RPGs, has been trivialized in about a million different ways.Two Malenias at once,no-hit randomizer runs,literal mind games– the list goes on. Arguably the most popular way to absolutely flex on the denizens of the Lands Between is clearing the whole game without leveling up a single time, with Elden Ring now a major part of theOneBrosReddit community where unleveled FromSoft diehards gather.

Compared to more niche speedruns and challenges, a lot of people have beaten Elden Ring at level one. So I wasn’t immediately over the moon when I saw Reddit userEducational-Umpire42celebrate their first level one clear. “Good job, gamer,” I thought, fully intending to scroll on by. But something caught my eye, and as I sifted through their record of this familiar feat, including a hand-drawn journal tracking their boss clears, Educational-Umpire gradually became my favorite OneBro ever. Because in their words, they are not the kind of Capital-G Gamer who you’d expect to take on a task like this. In fact, they’re “terrible at these games” but did the level one challenge anyway, and I think that’s wonderful.

In response to other impressed onlookers, Educational-Umpire explained that the run took “152 hours over two-to-three months” because “it was very on and off with some bosses being roadblocks that stopped me playing for a bit.”

Their Elden Ring journal, which brings back fond memories ofthe chronicles that artists made following the RPG’s release, sheds some light on what those roadblocks were. Their lovingly illustrated record tallies up how many attempts the major bosses took them, and notes whether they used a summonable spirit to help with the battles.

Godfrey, the real one, was another big threat with 453 tallied deaths. Mohg, Lord of Blood also put up a good fight with 210 attempts. Interestingly, the final boss duo, notorious for occasionally boiling down to “pure RNG” as Educational-Umpire argues in one Reddit reply,onlytook 143 attempts. The likes of Godrick the Grafted, meanwhile, were trounced in one attempt. Get trounced, idiot.

I’m especially fascinated by their reasoning for when and when not to use spirit summons, which cuts through to the only meaningful takeaway from the farcical debate over whether mechanics that FromSoftware added to Elden Ring are fair to use while playing Elden Ring (they are).

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“It was out of respect and fun factor,” Educational-Umpire writes. “If I didn’t respect how a boss achieved its difficulty, e.g a poorly designed/balanced gank like Godskin Duo or Fia’s guards, and if I don’t find it enjoyable/fun, e.g sitting in Fire Giant’s phase two for 15 minutes or watching Regal Ancestor heal all my pitiful damage up 200 meters away. There was one exception being Loretta, which was done out of laziness as at attempt 40 I realised, ‘holy fuck, this is gonna take 400 attempts, I’m not spending 400 attempts on Loretta.'”

All told, our hero died at least 2,333 times – a figure I want to reiterate because this is my kind of challenge run.Elden Ring diehards like Bushymake absurd challenges look easy, which is impressive in its own right, but it’s equally impressive for less-skilled players to clear the same hurdles through sheer determination. And I sayat least2,333 because I’m assuming their Elden Ring-addled mind missed a few deaths as the whole journey blurred together in a gray smear of agony and respawns. Because yes, if you’re wondering, they do say: “Before anyone asks, I do hate myself!”

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