The camo grind starts as soon as you pick up a gun
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
In a frankly terrifyingly long explanation of how weapon camo unlocks work inCall of Duty: Black Ops 6and the updated Call of Duty Warzone-Zombies-Multiplayer universe,Activisionconfirmed that the Black Ops 6 camo grind will do away with weapon level requirements, letting players start progression on camo challenges from the get-go.
In a chunker of a blog post (which I findeasiest to read on Battle.net), Activision explains the “epic grind to unlock Weapon Camos, including Mastery Camos for Multiplayer,Black Ops 6 Zombies, and for the first time, a dedicated Camo Challenge system for Call of Duty: Warzone.” This post also has a ton of video embeds showing off the different camos, and the CoD sleuths at Modern Warzone stitched a few together in this handy clip:
“Veterans of Black Ops should be happy to learn that the way many of the camos are unlocked takes inspiration from previous titles,” the post reads. “Each Weapon’s Camo journey is broken up into three categories – featuring a mix of elements from traditional Black Ops Camo Systems of past as well as modern Camo Challenge elements seen in recent titles.”
There are three types of weapon camos, each with specialized challenges attached. Here’s the simplest breakdown I can manage:
There’s more good news for level requirement haters, too. “Players will no longer need to unlock each Weapon’s Optic ‘Node’ as part of the Weapon Leveling journey,” Activision said. “Instead, players will have access to the Optic Attachment Category from Weapon Level 1 and can immediately equip any of their favorite previously unlocked Class Optics when starting out with a new Weapon.”
Call of Duty voice chat reaches its final form, gives enemy players a way to scream at you mere inches from your ear by using you as a meat shield.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Call of Duty: Black Ops 6 makes headshots deadlier while cutting back on weapon sway and recoil: “We will be keeping a close eye on sniper balance after this change”
Black Ops 6 player spent nearly 20 hours grinding to Prestige without getting a single kill, all by spamming Spy Cams
After thousands of “Overwhelmingly Positive” Steam reviews, Caves of Qud dev says the roguelike RPG has done “100x better than anything we ever expected”