Capcom fuels hopes for Monster Hunter Wilds launching in very early 2025 by giving it the same video treatment Monster Hunter World got 6 months before its launch

Aug. 5, 2024



Monster Hunter Rise followed a similar pattern

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Earlier this morning, the official Monster HunterYouTubechannel uploaded three videos covering Monster Hunter Wilds: a beginner-friendly “basic mechanics overview” thattouches onthe new Seikret mount and slinger functionality, ashowcaseof the new “Focus Mode” targeting function, and aweapon demonstrationfor the iconic greatsword (below). We can expect demos for the other 13 weapons to be posted fairly soon.

Ever since our hands-offMonster Hunter Wilds previewin June, every bone in my body has been telling me that this game is relatively close to the finish line – not two months away, but not 12+ months away either. I’ve played all of the latest Monster Hunter games and I weathered all of their marketing campaigns, and itfeelslike Wilds has very much crested the hill.

Capcom likes to drop big games in the first quarter of the year, as it did with Monster Hunter World and Rise. In my conversations with the studioand the lead devs on Wilds, I’ve indirectly gotten the sense that they’re mostly putting on the finishing touches. That’s speculation based mostly on instinct, but now we’ve got real marketing milestones to point to as well.

Monster Hunter Wilds is, by all rights, trying to repeat and build on the unprecedented popularity of Monster Hunter World, which was a breakout moment for a once-niche series of action RPGs. I wouldn’t be at all surprised to see Capcom copy its own homework when it comes to marketing beats like these trailers, the inevitable beta test, and so on. If it ain’t broke, don’t fix it. So if we’re lucky, this is more than coincidence, and Wilds really is, at most, a half-year and change away.

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