Ouch
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
One MMO streamer determined to be the first to hit the maximum level onWorld of WarcraftClassic’s new Hardcore Fresh servers was forcibly kicked out of the running after losing all his progress just six levels before the finish line, following a poorly timed disconnect.
The fresh WoW Classic 20th Anniversary Edition realms went live on November 21, giving nostalgic players the chance to make the journey to level 60 all over again. You could go about this in quite a relaxing way, taking your time and making steady progress, but some MMO fans instead took it as a challenge and began racing to see who could be the first to hit max level on the Hardcore servers, where the stakes are high and death means you have to start over from the beginning.
AsWowhead reports, one Twitch streamer, Ahmpy, appeared to have victory in his grasp in the race over the weekend. He was in first place, had climbed all the way to level 54, and had just six levels to go before he was able to take the crown. However, this would soon crumble. In a clip capturing the moment, Ahmpy’s game suddenly freezes while his character is being attacked. He waits for a while, but it just doesn’t spring back into action. The streamer closes some extra tabs but is soon hit with a “World of Warcraft is not responding” and eventually closes out of the game.
When he reloads, it’s already over. His character was dead, and on Hardcore, there’s no coming back from that. The player in second place, Zeroji, was able to take the lead despite originally being a couple of levels behind Ahmpy, and ultimately became the winner – WoW community commentator @N_Tys26 on Twitter says it took Zeroji almost four days in total to claim the crown.
No doubt there’ll be more community-driven races in the MMO later down the line for players like Ahmpy to have another chance to prove themselves. Blizzard recently announced that theMMO will be introducing Mists of Pandaria Classic serversat some point next year, which will remain pretty faithful to the originals.
After 20 years of WoW updates, will Blizzard ever need to wipe the slate clean? Maybe “at some long, distant point,” but the MMO has already been totally “rebuilt.”
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
I’m one of GamesRadar+’s news writers, who works alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield’s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming’s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you’re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.
WoW veteran says the MMO’s devs had to make “ten times the amount of quests” as originally planned to sate playtesters, and now the game has 38,000 of them
World of Warcraft devs used to joke about the MMO making $1 million per month - just months before it smashed through $15 million in monthly revenue
One of the least known Marvel Rivals heroes is back in comics as Luna Snow and her team return in their own title - but this time they’re working for Doctor Doom