Despite its crabtastic Soulslike hit, indie dev say funding for its "best game yet" just fizzled: "2024 is really taking no prisoners"

Nov. 2, 2024



Another Crab’s Treasure developer makes a public plea for its third game

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Another Crab’s Treasure was undoubtedly one of this year’s biggest (or smallest, depending on how you look at it) surprises, but despite selling well andgetting love from all corners of the internet, its developer is struggling to get its third game funded.

Developer Aggro Crab first made a name for itself with satirical dungeon crawler Going Under, a game about an unpaid intern who beats up corporate ghouls using random office junk left lying around. Then it continued its streak of quirky but smart genre remixes in Another Crab’s Treasure, a soulslike that ditches the subgenre’s usual self-seriousness in favor of a colorful underwater world and a crustacean hero dealing with a polluted kingdom.

Another Crab’s Treasure seemed like massive success for a small team. Within its first four days of release, the aquatic slasher sold over 100,000 copies, and that was despite launching into Xbox Game Pass on day one. Critic reviews were largely really positive, too, highlighting its fun new ideas, like the way you can recycle random plastic junk as a shell because, y’know, climate crisis. But players in general were just as smitten. “Just hit 10k reviews btw but who’s counting?” the developer wrote alongside a screenshot of ‘Very Positive’Steam user reviews.

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Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that’s vaguely silly. Also has an English Literature and Film Studies degree that he’ll soon forget.

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