Despite Yoshi-P's hesitancy, Final Fantasy 14 is temporarily freeing the MMO community to cross the regional server divide as Dawntrail congestion looms

Mar. 15, 2024



We don’t want Endwalker queues again

When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

Final Fantasy 14 is experimenting with cross-region Data Centre travel for the first time in the MMO’s history as its upcoming expansion, Dawntrail, looms.

Now, Square Enix is being slightly more proactive ahead of Final Fantasy 14’s Dawntrail expansion later this year. In a newLodestoneblog post today, Square Enix announces that it will experiment with cross-region Data Centre travel during an upcoming testing phase, which will run from March 25 until maintenance to launch patch 7.0 begins.

This effectively means players can hop between Data Centres in different regions. Final Fantasy 14 currently lets players visit other Worlds, but it never lets players switch Data Centres with individual characters. The theory is that this should help with server queues so players can vacate to another if one Data Centre is full.

“We will continue to take community feedback into account as we consider whether this functionality should be enabled,” Square Enix writes. “On the other hand, many Worlds may experience login queues following the upcoming release of Dawntrail, especially during peak times. With this situation in mind, we are considering a temporary option in which a limited form of cross-region travel would allow players to play on a less-populated physical data center.”

Square Enix warns that if you connect to a far-away Data Centre, you might experience some lag while playing Final Fantasy 14. Clearly, this is still undergoing testing, though, hence why Square Enix is using the period before Dawntrail launches to “identify potential technical issues ahead of Dawntrail’s release.”

Sign up to the GamesRadar+ Newsletter

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

Former WoW and League of Legends MMO dev showing off new game today, but be warned - “We’re taking Unreal Man with a bunch of store-bought assets”

WoW veteran says the MMO’s devs had to make “ten times the amount of quests” as originally planned to sate playtesters, and now the game has 38,000 of them

Todd Howard “rolled his eyes” at the idea of Troy Baker playing Indiana Jones in the Great Circle, but the Bethesda boss later told him “you’re doing a hell of a job”