Doom: The Dark Ages gameplay reportedly shown at QuakeCon, revealing a revamped glory kill system and a mech with a cannon

Aug. 12, 2024



That shield-saw is apparently used to traverse the map

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There’s also supposedly less “verticality” in The Dark Ages than Doom: Eternal. Jumping apparently feels heavier than the previous Doom entry, with the YouTuber above likening it to how Power Armor feels in Fallout 4. That might be good or bad news, depending on who you’re talking to among Doom fans.

There are also allegedly three new melee weapons in The Dark Ages: a flail, which collects ammo; your fists, which generate chain lightning; and a mace. It’s worth pointing out that the former ability is a continuation of systems from Doom: Eternal, like how the chainsaw-generated ammo or the flamethrower-generated armor.

The new shield saw was one exciting feature when Doom: The Dark Ages was revealed earlier this year, and the attendees claim that this can be used to traverse the in-game map in various new ways. The towering mech was also an intriguing possibility, and the QuakeCon footage supposedly showed that it fights using fists and a cannon, and can also perform special glory kills.

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Check out ourDoom: The Dark Ages previewfor our interview with id Software from Summer Games Fest earlier this year.

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