“We really want people to immerse themselves into the character that they’re playing”
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As with many games based on the series, Dragon Ball: Sparking Zero will let you live out iconic moments from across the franchise, but there’s an extra twist this time around. You’ll be able to see some of these moments in first-person, including Goku’s death at the hands of the Special Beam Cannon.
Yes, when you play through battle mode - the story-driven single-player content where you select one of eight characters and play through their biggest fights - you’ll be able to see some cutscenes in first-person. That includes Goku’s early battle against Raditz, where he holds the invading Saiyan in place while they both get perforated through the chest by Piccolo’s Special Beam Cannon.
“During some cutscenes you will be able to switch to the first-person camera,” producer Jun Furutani told me via translator atSummer Game Fest. “We really want people to immerse themselves into the character that they’re playing and look at their friends in a different way. Look at the scene in different ways. For example, maybe you’ve seen when you’re getting hit by the Special Beam Cannon from Piccolo to Raditz but that goes through you, in your chest. That’s a special experience that you can have in the game thanks to this feature.”
You can see the briefest glimpse of what this looks like at the :40 mark in the video below.
“Special experience” is an, uh,interestingway to describe seeing a beloved character’s death - temporary though it might have been - in first-person, but it’s perfectly in keeping with the goofball fanservice that Sparking Zero is set to provide in spades. The devsaren’t trying to chase the esports scene, and like the Budokai Tenkaichi games that preceded it, this is a game dedicated to being a love letter to perhaps the most iconic manga and anime franchise of all time.
I played a giant ape and tore down a city in Dragon Ball: Sparking Zero and I haven’t had this much dumb fun in a fighting game since the 2000s.
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