Follow the beggar to learn his schemes for quest A Beggar’s Tale in DD2
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The Dragon’s Dogma 2 A Beggar’s Tale quest is about handling Albert, a beggar you keep an eye on in Vernworth over the course of several days. However, thisDragon’s Dogma 2quest is a slightly peculiar one in layout, done over the course of a whole in-game day (or even multiple days), and ends with a strange choice about what to do with the Beggar’s Garb and who to give it to. For those who want an explanation about how to handle this whole thing, we’ve got a full walkthrough for the quest A Beggar’s Tale in Dragon’s Dogma 2, as well as the different endings and choices that follow.
A Beggar’s Tale walkthrough for Dragon’s Dogma 2
The first objective of the A Beggar’s Tale quest in DD2 tasks you with watching Albert to see if you can learn anything suspicious. To save you having to watch his whole daily cycle, which takes a while in real time, here’s what he gets up to every day:
All this tells you is that Albert is pretending to be a beggar as he sees himself as above getting a normal job, which doesn’t progress the A Beggar’s Tale quest at all. What you actually need to do iswait for him to go inside his Common Quarter house to change into his fine clothes.
As soon as he then comes out his house, he won’t lock the door, so you can barge in, letting yougrab the Beggar’s Garb itemthat has been left on an old bedframe. With the disguise in your inventory, you can now “bring the beggar’s garb to someone it might interest” to complete the A Beggar’s Tale quest and get some rewards.
Now that you’ve got the Beggar’s Garb, your map will show you two yellow waypoints: one leading to Celina in the Slums and the other leading to Hilda in the Noble Quarter, though you can also deliver them to Albert directly to essentially blackmail him. If you want to try different options, it’s at this point that you shouldsave in Dragon’s Dogma 2by resting at an inn to set up an Inn Rest. Here are the consequences and rewards (you get 900XP for completing the quest, regardless of which option you choose) you get for following through with each option:
Giving the Beggar’s Garb to Hilda is therefore the best way to end this quest,not only by leading to a morally good outcome, but also by providing the best rewards. Head to any shop in Vernworth and you can sell those onyxes to bag 7,200 Gold.© GamesRadar+. Not to be reproduced without permission.
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