The magistrate won’t help you unless you find a place with a mountain of tomes for him in Dragon’s Dogma 2
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The Dragon’s Dogma 2 Caged Magistrate quest is about trying to find somewhere with a lot of books - because it’s not just enough to break Waldhar out of Gaol, you have to find a spare library to live in afterwards. Talk about ungrateful, but a quest is a quest inDragon’s Dogma 2- only finding somewhere with a “mountain of tomes” is easier said than done. Fortunately though, you don’t even have to leave the city - just head underneath it. Here’s how you can help out Waldhar and complete the Dragon’s Dogma 2 The Caged Magistrate quest.
Caged Magistrate quest walkthrough for Dragon’s Dogma 2
Having spoken to Captain Brant, you’ll begin this quest knowing that Magistrate Waldhar is an opponent of Queen Regent Disa. As a result, he’s imprisoned in the Vernworth Castle Gaol Tower, and freeing him would be very useful to your cause as the Arisen. Brant also gives you a key to the gaol tower, letting you unlock the cells.
Finding Waldhar in his cell is actually the easy part of the quest, as he refuses to leave unless you can find a place with lots of books for him. Additionally, Brant also advises you to be stealthy, which isn’t especially easy in Dragon’s Dogma 2, so avoid the guards as best you can. If they see you wandering around a restricted area for too long, you will probably be attacked and arrested, so speed is also key. Here’s what you need to get Waldhar out and free the caged magistrate now that you’ve found him:
For your efforts, Brant will give you 7000 gold and a Ferrystone, which will let you complete oneDragon’s Dogma 2 fast traveljourney. Furthermore, now that Waldhar is free and living in the Gracious Hand vaults, you can visit him from time to time to learn of any wisdom he has gleaned from his reading.
Unfortunately, the first time you do this, you’ll find he’s not been able to read anything as he hasn’t got his spectacles. You can take on the “A Magisterial Amenity” quest to retrieve his glasses from the storeroom of Vernworth Hall and then hand them back to Waldhar, letting him actually start reading.© GamesRadar+. Not to be reproduced without permission.
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