Dragon's Dogma 2 devs waited 12 years to bring you the furry playable race that the PS3 generation couldn't handle: "Now, we can finally realize our vision"

Mar. 18, 2024



“The technology at the time made it difficult”

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The Dragon’s Dogma 2 devs have revealed that thenew Beastren racehas been on their minds since back in the Xbox 360 and PS3 days.

“Dragon’s Dogma 2 introduces the new Beastren race,” director Hideaki Itsuno explains in a message posted toTwitter. “Originally, we planned to include them in the first game, but the technology at the time made it difficult to show multiple characters with fur on screen. Now, we can finally realize our vision.”

Itsuno has been sharing similar dev insights in the days leading up to the game’s launch, andthis oneis particularly interesting: “We decided to design the map in a way that the journey could be enjoyed on foot. Fast travel however, exists through both Ferrystones and Portcrystals, as well as riding an ox cart between two locations. Ferrystones are supplied in a balanced way.”

That’s notable because just a few months ago, it wasn’t clear if Dragon’s Dogma 2 would have fast travel at all, when Itsuno was giving quotes about howgames only need fast travel if they’re “boring.“More recently, Itsuno said that he wanted theopen world to be so interesting that “it would actually be a shame to ride a horse.“Whether or not fast travel is the mark of a boring game, it seems Dragon’s Dogma 2 is going to great lengths to make sure you’d prefer to enjoy the journey.

4 hours of Dragon’s Dogma 2 hits Twitch after the RPG’s street date apparently breaks, streamer says “there’s nothing illegal” shortly before getting nuked for copyright.

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