Dragon's Dogma 2 took 12 years because "the stars really had to align" for the "massive amount of resources" an open-world RPG takes

Mar. 6, 2024



The wait for Dragon’s Dogma 2 wasn’t “just a matter of schedule”

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Dragon’s Dogma 2’s release is right around the corner, and given that it’s launching over a decade after its predecessor, there’s no doubt that plenty of us are excited to see what the sequel has in store.

“It’s simply the case that as a company with many large series on the go at the same time, while we, of course, love Dragon’s Dogma and Itsuno-san has commented he would love to just get straight back to it, there are lots of projects scheduled, and he had to put his attention on other games for a while before being able to come back to Dragon’s Dogma,” Hirabayashi says.

“It’s not just a matter of schedule – these games, especially open-world style games, they take a massive amount of resources, manpower, and development time and planning to implement,” he continues. “So the stars really had to align for the director and a large enough team and the resources and the time to all be available at the right timing for him to get back into it. It wasn’t so much that we waited for any particular reason, but that’s just realistically how long it took for him to tackle everything else that was on his slate before he got back into it.”

Itsuno has certainly been busy over the years – since the launch of Dragon’s Dogma 2, he’s received credits on multiple Devil May Cry games, including as director of Devil May Cry 4: Special Edition and Devil May Cry 5. Needless to say, it’s clear why there wasn’t time for Dragon’s Dogma 2 to launch sooner. It’s now scheduled to release on PS5, Xbox Series X and PC on March 22.

Be sure to check out our recommendations for thebest open-world gamesfor more fantastic adventures to dive into.

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I’m one of GamesRadar+’s news writers, who works alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield’s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming’s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you’re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

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