Elden Ring director Hidetaka Miyazaki would like to make a traditional JRPG, and it probably wouldn't be related to the one FromSoftware made in 2006

Jun. 20, 2024



It could, however, be related to Armored Core

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Famed Elden Ring director Hidetaka Miyazaki has aspirations to make a traditional Japanese role-playing game one day, but he has one key condition to be met.

This comes from an interview withRolling Stone, in which Miyazaki explained why he probably won’t be reviving olderFromSoftwaregames developed by different directors. “I think a lot of these games are so intertwined with the directors who almost invented that style of game,” he said.

FromSoftware’s debut title, King’s Field, is an action-RPG that was a launch title for the original PlayStation in 1994, and although it was an early pioneer of fully 3D, first-person RPGs and spawned numerous sequels, Miyazaki is keen to stay in his own lane.

Armored Core, however, is a different story. Miyazaki worked on Armored Core: Last Raven as a planner during his early days at FromSoftware, and he led development on the latest entry, Armored Core: Fires of Rubicon, in its early development before handing the reigns to Masaru Yamamura. It’s for that reason that he’s open to revisiting the mecha third-person shooter series some day.

“I worked on Armored Core 4 and Armored Core: For Answer. It enabled me to put my own interpretation on Armored Core VI: Fires of Rubicon and develop that,” he said.

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“In the case of Deracine, there was new technology with virtual reality,” Miyazaki said. “We wanted to challenge ourselves as a studio and acquire some new learnings to apply whatever it is we did next.”

With any luck, thebest FromSoftware gamesare still to come.

After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar’s west coast Staff Writer, I’m responsible for managing the site’s western regional executive branch, AKA my apartment, and writing about whatever horror game I’m too afraid to finish.

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