RIP Impenetrable Thorns
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
Elden Ringpatch 1.13 is now live on all platforms after server maintenance earlier today.
Early this morning,FromSoftwareannounced that Elden Ring’s servers would be taken down for maintenance to allow for patch 1.13’s launch. This is the second patch sinceElden Ring: Shadow of the Erdtreelaunched late last month.
The Elden Ring 1.13 patch notesthemselvesare very long, helped by a vast array of bug fixes, but there are a handful of significant early details to pull out. The first of those is a series of PvP balance adjustments, primarily to increase Pose damage on a number of weapons. Sadly, it looks like thelatest PvP exploit reared its head a little late, as there’s no sign of a fix for it.
Another substantial change is to Spirit Summons, many of which say they “will no longer stagger as easily.” That looks like many of the units that you might use to give you a helping hand in a fight are a little more steady on their feet than before. Some of them even have the added benefit of extra HP and attack power, so they’ll also hit a little harder.
There’s no sign of changes to any bosses, which means that if you’re still struggling to best anyone, you’re not getting a helping hand from FromSoftware at the moment. In fact, the developers have gone the other way, taking aim atShadow of the Erdtree’s most broken Sorcery. Players have been using Impenetrable Thorns to gently bash various bosses into submission, but it seems like that’ll be a lot harder now - the Thorns now have decreased attack power, poise damage, Hemorrhage buildup and stamina damage.
1,370 deaths later, Elden Ring streamer beats Shadow of the Erdtree’s final boss on controller and dance pad at the same time - matching a feat they accomplished with the base RPG.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Borderlands 4 reveal confirmed for The Game Awards as Gearbox teases the “first look at the most ambitious Borderlands yet”
How to beat the Path of Exile 2 Bloated Miller boss fight
Dune 2 director Denis Villeneuve says a Zendaya scene was the moment he knew the film was working: “I did that shot and knew I had a movie”