It’s been a long journey
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
HungryElden Ringstreamer Kai Cenat is now staring down the barrel of Shadow of the Erdtree’s final boss, and so far, he’s clocked in 500 deaths over the course of 50 hours.
Cenat, who’s been plowing throughElden Ring: Shadow of the Erdtreerelentlessly since it was released last week, was previouslynearing the end of the DLC after 51 hours and 536 deaths. That’s nothing short of a huge achievement in itself, considering the streamer had never played aFromSoftwaregame before around two months ago.
Unfortunately, Cenat has come up against the absolute roadblock that is Shadow of the Erdtree’s final boss. Don’t worry, we won’t spoil any details relating to the boss itself here, but as you can tell by the ‘before’ and ‘after’-style screenshots of Cenat’s streams just below, it’s really taking a toll on him.
Cenat has now allegedly taken over 50 hours on the DLC’s final boss, and has apparently died to the foe more than 500 times. This means Cenat’s now taken the amount of time on the final boss that he required to reach Shadow of the Erdtree’s final boss in the first place, which is pretty mind-blowing when you think about it.
This also means Cenat’s 500 death count to Shadow of the Erdtree’s final boss has officially overtaken his previous high count -400 deaths at the hands of Malenia. As someone who knows all about the expansion’s final boss, I can’t honestly say I’m surprised at the 500 deaths, or the 50 hours.
Famed Elden Ring player Let Me Solo Her has dubbed the DLC a “10/10,“and in paying tribute to the player, Cenat himself called them “the goat” earlier this week during one of his livestreams.
Check out our guide onhow to beat the Golden Hippopotamus in Shadow of the Erdtreeif you’re struggling with the pesky, albeit different boss.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Path of Exile 2 is dropping loot more generously, but Early Access players are still being bankrupt by the action RPG’s high respec costs: “Why am I being punished for trying out things?”
“We never would have made decisions that are so blatantly not player-focused”: Ex-Dauntless dev “can’t be silent” after an update under the dev’s new owner “gutted the core gameplay and crafting”
Cyberpunk 2077 dev offers temporary beta branch so that Update 2.2 doesn’t make your mods explode