Early alpha footage of Fable 4 reportedly “looks f**king fantastic”
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A journalist has seen an alpha build ofFable 4and said it’s apparent that formerCD Projekt Reddevelopers worked on it.
Corden revealed during an episode of the Xbox Two Podcast (timestampedhere) that he “very recently” saw alpha footage of the next Fable game, and said it “looks fucking fantastic.” He went on to compare it directly to The Witcher 3, specifically in terms of its combat.
“You can tell that this project has CD Projekt Red DNA,” he said. “Playground Games picked up a bunch of developers from CD Projekt Red. I believe they picked up their combat designer, and you can kind of tell.”
It sounds like Corden is referring to Paweł Kapała, who was senior gameplay designer at CDPR before moving to Playground Games to work on the new Fable and ultimately joining theActivision-owned Elsewhere Entertainment.
Corden clarified that the new Fable isn’t a “1:1” copy of The Witcher 3’s combat, but he noted similarities like the “pirouettes and the dodging and the dodge-rolling and the seamless hack-and-slash into an execution, which looks really, really cool.”
Corden also added that the game “looks super polished, super good” in its alpha state, although earlier in the podcast he admitted he wasn’t sure the footage he saw was recent, which means the current dev kit might be different from what he saw. Still, it’s heartening to hear such positive words from someone who reportedly witnessed the game first-hand.
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It was confirmed back in June thatEidos-Montréal, the studio known for the Deus Ex series along with Shadow of the Tomb Raider and Marvel’s Guardians of the Galaxy, is helping Playground Games with Fable 4, so it’s possible we’ll see influences from those games as well.
For everything on the big box’s horizon, you can head over to ourupcoming Xbox Series X gamesguide.
After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar’s west coast Staff Writer, I’m responsible for managing the site’s western regional executive branch, AKA my apartment, and writing about whatever horror game I’m too afraid to finish.
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