“I tried something smaller and it felt awful”
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Former and longtime Bethesda developer Nate Purkeypile says his new “heavy metal open world horror game” is five times as big as Skyrim, and in doing so riffs on an iconic Todd Howard moment.
Explaining the need for such a large game world, Purkeypile said The Axis Unseen “is a hunting game with huge creatures, so it needs a lot of space. I tried something smaller and it felt awful.”
The game just got a demo on Steam and it releases on PC October 22.
Only time will tell if it joins the ranks of thebest open world gamesto play today.
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After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar’s west coast Staff Writer, I’m responsible for managing the site’s western regional executive branch, AKA my apartment, and writing about whatever horror game I’m too afraid to finish.
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