Nightdive says The Thing: Remastered is more than just a new coat of paint
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
Talking to GamesRadar+, Nightdive Studios business development director Larry Kuperman explained the studio’s approach to remastering a cult classic versus remaking the game from the ground up. While he says there’s an “enormous amount” of assets being re-used, Kuperman adds that there will be some new stuff that brings the remaster closer to the original vision set out by Computer Artworks 22 years ago.
“[Computer Artworks was] really, really pretty happy, and justifiably so, with the game that they produced, but they were also aware of limitations, of things that they could not do simply because the technology, the game engine, did not support it,” Kuperman said. “And, without going into too much detail, without providing any spoilers, there are some things that, we were able to fulfill the original vision of the developers. That’s something that’s really important to us.”
It’s also important to Kuperman and the team at Nightdive that the spirit of the original game remains in-tact, and to that end, two of the original developers from Computer Artworks were brought on board as consultants for the remaster.
The Thing game is a squad-based third-person shooter that tells a direct sequel story to the beloved 1982 John Carpenter horror movie. It was mostly well-received at the time and was financially successful enough to have a sequel go into development before ultimately being canceled. The remaster, from the retro remaster pros at Nightdive, boasts a native 4K resolution at 120 FPS on PS5, Xbox Series X/S, and PC, as well as visual enhancements like improved textures, animations, and lighting.
The Thing: Remastered hits PS5, PS4, Xbox Series X/S, Nintendo Switch, and PC later this year.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
In the meantime, here are thebest horror gamesyou can play with the lights out tonight.
After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar’s west coast Staff Writer, I’m responsible for managing the site’s western regional executive branch, AKA my apartment, and writing about whatever horror game I’m too afraid to finish.
Everybody loves Jeff the Land Shark, Marvel Rivals' standout star, except the people who have to play against him
Marvel Rivals gets its first post-launch patch, taking aim at bugs that were making players get stuck in various places and an overpowered Doctor Strange strategy
Sonic the Hedgehog 3 first reactions are in, and they’re glowing: “It’s the closest Hollywood has made to a Dragon Ball movie”