The sequel ends at the Forgotten Capital for a reason
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
Final Fantasy 7 Rebirth’sproducer says the second part of the trilogy ends at the Forgotten Capital as it’s the “best turning point in the story.”
In an interview withGQ, the director of the original Final Fantasy 7 and producer of Rebirth, Yoshinori Kitase, gives an insight into developing the sequel and how the team decided to end part two of the trilogy where they did.
According to the developer, it wasn’t always clear where to end Cloud, Aerith, Tifa, Barret, and co’s adventure, but it became apparent once the story had reached the Forgotten Capital - which all Final Fantasy 7 fans will know is a very important part of the character’s journey.
“When we first started out, we knew the first game was going to end with the escape from Midgar,” Kitase shares. “The idea of where to cut off [the] second part of the trilogy wasn’t actually decided. Then it naturally became apparent that the Forgotten Capital was going to be the best turning point in the story.”
We won’t feature any spoilers here, just in case you’ve managed to avoid them for the last 27 years, but let’s just say a climactic moment happens in The Forgotten Capital which is why it felt like a good place to end things. Saying that, I can’t imagine how it would feel if you had no idea it was coming, and suddenly you’re left bereft while the credits roll, wondering what’s going to happen next.
Now that February 29 has rolled around, Final Fantasy 7: Rebirth is officially here. Ahead of the JRPG’s launch, fans were trying out its demo - and gettingabsolutely cooked by the Junon demo’s combatin the process. Even before it was in players' hands, Rebirth had managed to earn thehighest Metacritic rating the series has seen in 23 years.
Find out what we thought ofSquare Enix’s latest game with ourFinal Fantasy 7: Rebirth review.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I’m also known to write about the odd Korean drama for the Entertainment team every now and then.
I’ve waited 8 years for American Truck Simulator to recreate my hometown and I wasn’t prepared to see the 200-year-old tree my entire university mourned brought back to life
Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action”