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Final Fantasy 7 Rebirth’sdirector has credited an unlikely live-actionDisneyremake for inspiring the team’s work on reimagining the classic 1997 JRPG.
“We didn’t really know how much we needed to change or how much we needed to keep the same,” Hamaguchi explains. “So while I was wondering about that and the best approach, I saw Beauty and the Beast, and I was very impressed because I was trying to do something very similar.”
Square Enixdevelopers have previously spoken about waiting to remake the classic until the production values could be on par with the CGIAdvent Children film, which is an ideal that seemingly strengthened after Disney’s remake conveyor belt. “The idea was the same, to reinvent and try to take an old style of animation and work it in a much more realistic style,” Hamaguchi continues. “It was a great clue and a great help.”
Of course, Final Fantasy 7 Remake wasn’t just an upscaled version of the original game - it significantly changed key moments in the story, almost serving as an alternative universe sequel in the process. Will the other parts of this remake trilogy operate differently? Who knows? But ourFinal Fantasy 7 Rebirth reviewhad glowing praise for the sequel, despite some convoluted moments.
Final Fantasy 7 Remake Part 3 is already in the early stages of development, according to the director.
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Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that’s vaguely silly. Also has an English Literature and Film Studies degree that he’ll soon forget.
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