Some players are saying visual issues from the first Final Fantasy 7 Remake are persisting in Rebirth’s demo
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As fans dig into the newFinal Fantasy 7 Rebirth demo, some players are expressing concerns over what they perceive as subpar visuals in certain areas.
It’s worth clarifying that demo builds aren’t necessarily representative of their respective full releases, and in this case,Final Fantasy 7 Rebirthstill has 20 days before launch forSquare Enixto polish it up. Of course, it’ll certainly receive patches post-launch that’ll further improve visuals and performance, so these are definitely some premature judgments simply based on what’s available in the demo.
Nonetheless, a whole bunch of folks on social media are disappointed by the demo’s visual presentation, whether it’s the lack of interactive foliage, muddy textures, technical issues, or just the image quality overall.
It seems the visual shortcomings aren’t specific to the demo’s Performance or Graphics pre-sets, so it’s not something you can fix just by tweaking the graphics settings. But regardless, it would be surprising to see a game built from the ground up for PS5 have to suffer such compromises just to maintain a steady frame rate.
Meanwhile, the prevalence of complaints about the Rebirth demo’s graphics has prompted this very entertaining Reddit thread I just couldn’t help but share:
Otherwise, we’ll just have to see how things shake out when Final Fantasy 7 Rebirth launches on February 29.
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After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar’s west coast Staff Writer, I’m responsible for managing the site’s western regional executive branch, AKA my apartment, and writing about whatever horror game I’m too afraid to finish.
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