Rebirth director Naoki Hamaguchi knows we want Part 3 as soon as possible
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Part 3 of the Final Fantasy 7 Remake trilogy could switch over to Unreal Engine 5 ifSquare Enixdecides it would speed up development and get the sequel into players' hands more quickly.
In a machine-translated interview with Japan-based publicationCG World(thanks,Genki), director Naoki Hamaguchi revealedFinal Fantasy 7 Rebirthtook four years to develop in tandem with the Remake DLC Intermission. Very little has been revealed about the next game in the series, but Hamaguchi knows folks want to play it as soon as possible and is even considering changing engines to get the job done more efficiently.
“We’ll have to assess the pros and cons of [Unreal Engine 5], but I think it’s possible,” he said. “However, I think what our users want most right now is to deliver the final game in the series in a good form as soon as possible. We’ll think about it objectively and decide whether changing the environment will accelerate that, or whether it’s best to make it all at once as it is.”
There are a lot of unknowns about the third entry in the trilogy, but there are also a handful of knowns. In June, co-directorMotomu Toriyama said it’ll answer all of our remaining story questions and deliver an even better ending than the 1997 classic JRPG. And just this month, we learned the fortunate news thatFinal Fantasy 7 Rebirth’s elite card game will make a grand return in Part 3 with a “revamped or even better version.”
In the meantime, here are thebest JRPGsyou can play right now.
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After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar’s west coast Staff Writer, I’m responsible for managing the site’s western regional executive branch, AKA my apartment, and writing about whatever horror game I’m too afraid to finish.
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