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A historical inaccuracy in theAssassin’s Creed Shadowsreveal trailer won’t be in the final release, according to the game’s director.
Regardless, after other such inaccuracies began to circulate on Japanese social media, game director Charles Benoit decided to clear the air. “As for the tatami, I think they are correct in the actual game,” Benoit said in an interview withGame Watch, translated byAutomaton.
“We have been working with experts in Japan from day one of development” continues Benoit, before adding that the team also collaborated withUbisoft’s Japanese divisions in Tokyo and Osaka. “We always try to correct mistakes as much as possible.”
Since that cinematic trailer, Assassin’s Creed Shadows has properly entered the light to reveal all the tricks hiding under its sleeve. The RPG will let players go through most of the game as either one of its two protagonists, the tankier Yasuke or the stealthier Naoe, as Ubisoft is"not really strong-arming anyone to switch back.“That’s a nice option, though my choice paralysis is rearing its head.
For more, check outevery new upcoming Ubisoft game in development.
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Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that’s vaguely silly. Also has an English Literature and Film Studies degree that he’ll soon forget.
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