“So every three months, we’ve got something new coming out”
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
Matt Booty, president of game content and studios at Xbox, has laid out the company’s future release plans for first-party titles.
Now, looking to the future, Booty says that fans can expect a major release from one of Xbox’s lofty portfolio of studios four times a year. “We’ve got a goal of a big game four times a year,” he says onEpisode 32 of The Fourth Curtain podcast. “So every three months, we’ve got something new coming out.”
Xbox is home to a large number of studios, including the likes of Bethesda, and now that the acquisition deal has finally gone through,Activision Blizzard. Still, Booty wants to make it clear that no matter how big or small, every game matters.
“On the one hand, you’ve got these huge franchises like Skyrim, like Halo,” Booty explains, “these things that have been around for 20 years and have had tens of millions of people playing them. On the other side, you’ve got Tim Schafer from Double Fine making games likePsychonautsand smaller games, and teams like Obsidian that madePentiment.
“All those two extremes and everything in between matter. Our job is to create a studio system where those things can all coexist and to create a place where creative people feel safe and supported so that they can be their authentic selves, they can do their best work and that creativity isn’t just a possibility, that it becomes an inevitability.”
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
On top of the titles already mentioned by Booty, Obsidian’s highly anticipated action-RPGAvowedis set to launch sometime next year, as is inXile’s steampunk-infused FPSClockwork Revolution, so Xbox certainly looks on track to fill its first-party quota.
Keep up to date with all the titles coming toMicrosoft’s latest console with our guide toupcoming Xbox Series X games.
“It seems we’ve missed the mark”: As their Steam review score drops to 14%, Dauntless devs wade into feedback after a disastrous update that gutted progress
Call of Duty: Black Ops 6 makes headshots deadlier while cutting back on weapon sway and recoil: “We will be keeping a close eye on sniper balance after this change”
Sonic the Hedgehog 3 first reactions are in, and they’re glowing: “It’s the closest Hollywood has made to a Dragon Ball movie”