For a hot minute, the Blizzard game that morphed into StarCraft was a Star Wars RTS concept that went nowhere

Oct. 2, 2024



LucasArts' president at the time has no memory of the project, though

When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

In a rare peek at alternate history, a new book details howBlizzard Entertainment’s StarCraft sort-of-kind-of started life as a Star Wars RTS.

Speaking toIGNabout his upcoming book Play Nice, Bloomberg’s Jason Schreier slightly delved into an odd situation that occurred in the 1990s where Blizzard employees were apparently “really excited” to work on a Star Wars game that hadn’t been greenlit by LucasArts.

“No, nobody’s ever talked about it before publicly, and that’s because it was never really real,” Schreier starts. “So what happened was, Blizzard was working on this game called Shattered Nations, and it was canceled for various reasons, even after being announced. It was announced publicly and then it was quietly canceled.”

Blizzard Entertainment co-founder and president at the time, Allen Adham, then supposedly told the company that it would start hammering away at a potential Star Wars RTS in collaboration withLucasfilm. Things get weird when Schreier says he spoke to LucasArts' former president, Jack Sorensen, who apparently “didn’t remember anything like that.”

Schreier notes that development on the project didn’t last long - “It couldn’t have been more than a couple months” - since, you know, Blizzard seems to have began concept work without actually locking down the Star Wars license. But art work of AT-ATs in Blizzard’s classic isometric form apparently exists somewhere.

“Then of course it would eventually turn into StarCraft,” Schreier explains. The company was already working on a sci-fi strategy game, so the thought process was to simply continue without the all the recognizably Star Wars decorations that Blizzard definitely doesn’t own. It’s a fun peek into what could’ve been, but it all worked out well in the end sinceStarCraft is now beloved and it might even be coming back as an FPS (again).

And for any Star Wars heads out there, an RTS set in the galaxy far, far away did eventually come to fruition as well, in the form of Star Wars: Galactic Battlegrounds and Star Wars: Empire At War. So, I think we’re living in the ideal StarWarCraft timeline.

Sign up to the GamesRadar+ Newsletter

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

For now, check out thebest Star Wars gamesthat actually got past the finish line.

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that’s vaguely silly. Also has an English Literature and Film Studies degree that he’ll soon forget.

The new Teenage Mutant Ninja Turtles strategy game kills Splinter and Shredder before a moment of gameplay happens, all so it can tell its own story

Free-to-play tactical RPG Girls’ Frontline 2: Exilium is out now on PC and mobile

Get hundreds of hours of RPG goodness for $30 with this bundle of 8 games that includes the first two Baldur’s Gate games, which are absolutely worth playing