Forget lo-fi beats, this incredibly vibesy townbuilding roguelite is what I want to relax to

Mar. 5, 2024



Tranquil Isle looks like an absolute vibe

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As someone who spends every working day being passively chilled out by mellow lo-fi beats, I’m incredibly excited to more actively relax with Tranquil Isle, a new self-styled “lo-fi townbuilding roguelike” launching this year.

I somehow missed Tranquil Isle’sannouncementin February, but now that I’ve seen the genuinely beautiful, atmospheric footage in the reveal trailer, I’m all about it. It’s such a vibe! The idyllic island landscapes, the moody pastels, the sparsely arranged but evocative score - I want to live here.

Vibes aside, Tranquil Isle just sounds like an interesting concept I’m eager to try out.

The main roguelite mode, with procedurally generated maps and resource management aspects, sounds like where I’ll be spending most of my time, but there’s also a sandbox mode built “purely for aesthetics and vibes” that strips the game of those elements if that’s more your pace.

Not to kill the vibe, but there’s a lot about Tranquil Isle that we still don’t know; are there any other roguelike elements beyond procedural generation and vague “upgrades?” How deep is the townbuilding stuff? “There’s no combat, no trading, and no micromanagement. Just focus on making your little islands the best they can be,” is pretty much all we have to go on in that regard.

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After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar’s west coast Staff Writer, I’m responsible for managing the site’s western regional executive branch, AKA my apartment, and writing about whatever horror game I’m too afraid to finish.

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