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Dragon Age’s lead writer is very keen to see whatBioWarehas cooked up withDragon Age: Dreadwolf, and is understandably a little wary of fans being “very reasonable about it.”
This is the traditional ‘blockbuster period’ for game releases, although in the last few years we’ve seen developers and publishers gradually peel away from concentrating their releases around the Christmas season.Capcombarely releases games outside of the first half of a year anymore, for example, focusing on launching games like Monster Hunter, Resident Evil, and the recentDragon’s Dogma 2between January and April.
Gaider also writes that he’s very keen to see what BioWare has “cooked up” in Dreadwolf. The former Dragon Age writer understandably isn’t in the loop with BioWare’s intricate development workers right now, and he adds in a follow-up tweet that he hasn’t heard whetherlaid-off BioWare workers last yearwere able to get an increased severance pay.
“I’m sure the [Dragon Age] fans will be very reasonable about it,” Gaider adds of Dreadwolf, perhaps a little wearily after Mass Effect 3’s infamous community debacle. You can’t really blame an ex-BioWare developer for being a little wary of audiences after they and their colleagues were put through the wringer by fans unhappy about Mass Effect 3’s ending.
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