Shawn Layden thinks we’ll be hearing more about budgets throughout this coming year
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It’s a little difficult to gauge whether Layden is talking solely about game development budgets, or theInsomniac Gameshack at large. Information is still making its way online from the group that hacked, and then held to ransom, the Spider-Man 2 developer, in particular story spoilers for the forthcomingMarvel’s Wolverine.
Game development budgets are increasingly spiralling into nine figures. A game like Marvel’s Spider-Man 2 is obviously at the very top of this spectrum, given that it’s a tentpole console exclusive produced and financed by Sony, but that’s not to say it isn’t indicative of a trend towards increasingly expensive game development. As highlighted in the wake of the hack, it doesn’t take long for around 500 devs working for five years at a median salary of $120,000 to soak up hundreds of millions of dollars in development costs.
For what it’s worth, Layden has ‘Liked’ several tweets in response to his - one stating that not every game needs to be “20 - 50 hours long,” and another simply saying that the $300 million for Marvel’s Spider-Man 2 was “not worth it.” From this, Layden seems to be in the camp of those who believe game development budgets are spiralling out of control.
Head over to ourupcoming PS5 gamesguide for a look ahead at all the games Sony currently has on the schedule for its new-gen console.
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