Project Ghost continues to look rough, and that’s the idea
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
A veteran of World of Warcraft and Riot’s League of Legends MMO is offering another look at what’s next. Don’t expect something polished, though – the point here is to offer a glimpse at game development in its rough and raw form.
Last week, Fantastic Pixel Castle revealed that it would offer a prototype gameplay update on Project Ghost today. In addition to the announcement, studio head Greg Streetreiteratedthat the aim is to “share every step of the way, so just be prepared that this is really early to show off a game.”
“We’re taking Unreal Man with a bunch of store-bought assets, but you can get an idea (I hope) of how the game will play,” hesaid. “Finding the fun can be harder than pouring 1,000s of pieces of art in the game, though that’s hard too.”
Since it wasformally announced last year,we’ve had a few glances at Ghost in its rough but not-quite-ready form. The studio has published several ‘milestone’ updates that chronicle the project from idea to fruition. We’ve been warned the game would"look like ass"as the main goal is finding the fun right now, though it still offers alevel of transparency we enjoy and seldom see.
We’ll have to wait and see how it shakes out, though this one has plenty of familiar talent. Street got through plenty of World of Warcraft work before joining Riot to eventually work on League of Legends' own MMO before leaving and setting up Fantastic Pixel Castle with plenty of other Blizzard veterans. A potential release is a long way off, though it’s a project unlikely to greatly leave the public eye should you wish to follow along.
Meanwhile, the League of Legends MMO has “a lot of momentum” and “a great direction,” despite going dark for a reset earlier this year.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Iain joins the GamesRadar team as Deputy News Editor following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When not helping Ali run the news team, he can be found digging into communities for stories – the sillier the better. When he isn’t pillaging the depths of Final Fantasy 14 for a swanky new hat, you’ll find him amassing an army of Pokemon plushies.
WoW veteran says the MMO’s devs had to make “ten times the amount of quests” as originally planned to sate playtesters, and now the game has 38,000 of them
World of Warcraft devs used to joke about the MMO making $1 million per month - just months before it smashed through $15 million in monthly revenue
Doctor Doom is emperor of the world – but the insurgent Iron Man is coming for him in “new, deadly” armor