“We were just making stuff up”
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
Fortnite co-creator says the game’s multi-billion dollar success story, is a “staggering,” “humbling” achievement - not least since critics “said we were crazy” at the start of the battle royale project.
In an interview with GamesRadar+ recently at theSands: International Film Festivalin St Andrews, Scotland, formerEpic GamesCCO Donald Mustard said that his time with the game is “such a humbling experience the more I reflect on it - and even the whole time, it was an amazingly humbling experience to see that something that I’ve been able to work on with, not just with a bunch of people, a lot of the core team who made Fortnite were people I had been working with for years even decades.”
“We have something we collectively built together and in our heads thought ‘what if we did that thing, wouldn’t it be cool’. and to see that resonate and resonate and resonate with hundreds of millions of people is staggering. And then to be able to experiment in the way that we did.”
“The fact that it kind of worked on the scale it did is astounding and wonderful. I will cherish it forever. I have had so many unique experiences with my own family and my own friends, my own kids, playing Fortnite but then being able to talk with so many people that have been able to be entertained by it. It’ll be a cherished thing for the rest of my life. And I can’t believe I got to experience it.”
Fortnite never got Metroid series hero Samus, because Nintendo would only let her into the battle royale if she was a Switch-exclusive character.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
I’m GamesRadar’s news editor, working with the team to deliver breaking news from across the industry. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I’ve run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam’s latest indie hit.
Lego Fortnite channels The Sims with a new mode that’ll let you customize a house, get a job, and hang out with friends in an “ever-evolving city”
Fortnite Ballistic is the battle royale’s first 5v5 FPS mode coming in just a few days, and it’s aiming for a piece of Counter-Strike’s pie
The Last of Us studio Naughty Dog recruits former God of War art director as hype builds for its unannounced next game