Feed The Deep is coming sometime this year
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One veteran mobile game designer is delving into the dangerous waters of solo development with a new PC roguelike that’s riffing on one of the genre’s greatest: Spelunky.
You’ve probably played Fruit Ninja, right? If not, you’ve almost definitely seen ads for the game where you swipe the screen to cut watermelons and apples in half. What about Jetpack Joyride, the side-scrolling endless runner that also became a mobile mega hit? Well, both were designed by Luke Muscat during his tenure at Halfbrick Games, but the developer is now working on a new adventure all on his lonesome.
Feed The Deep is his new game, described as a lovecraftian roguelike where you scuba dive into the pitch black ocean depths and procedurally generated undersea caves to collect gold, upgrade your equipment, and try not to be the meat sack that literally feeds the deep, if you know what I mean.
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Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that’s vaguely silly. Also has an English Literature and Film Studies degree that he’ll soon forget.
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