The Cyberpunk 2077 sequel has a lot of modder power under the hood
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
Cyberpunk 2077sequel Project Orion, otherwise unofficially known as Cyberpunk 2,is in very early production at CD Projekt Redand its new stateside studio, and around half of the folks currently roughing out the RPG’s quests started out as modders.
Pawel Sasko, Cyberpunk 2077 quest lead and now associate game director of the sequel, discussed the team’s makeup and the value of mods in an interview withFlow Games(thanks,PCGamesN).
“Half of the quest team [on Cyberpunk 2], the team that builds the quests, it’s like 24 people right now, half of that are former modders,” Sasko says, explaining that some had been modding Witcher or Cyberpunk, while others, like the game’s quest director, modded the likes of StarCraft.
“Half of the team is modders, and we also have modders in other departments,” Sasko continues. “There’s a small team called Yigsoft that’s composed only of modders. It’s around 20 of them and they’re working with us. I don’t want to call them an outsource because they’re really not, they’re a part of us. We’re working together on various things, and Yigsoft did themodding tools for The Witcher 3.”
Sasko is full of praise for mods and modders, and readily encourages aspiring game developers to get their hands dirty by modding whatever they feel passionate about. “I always advise young people, when they ask how to get into the industry, I say: go and mod,” he says. “Go and learn how to mod. Start modding something. There are so many toolkits, so many ways to do it. Some of the best people that we have are former modders.”
Mods were, of course, instrumental in getting the once-ruinous, now-resplendent Cyberpunk 2077 into a state that you could describe without wincing. Directly mirroring Sasko’s perspective, some ideas thatstarted as modsended up becoming full features in later updates,like a working metro for Night City.
Sasko once thought he was getting fired - just before he was asked to help lead the RPG sequel and set up CDPR’s new studio.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Baldur’s Gate 3 actor behind beloved companion Shadowheart says she’s “open” to returning for another RPG - if it doesn’t turn the character into “a cartoon version of her”
The Witcher 4 may not have Geralt after all: his actor was “slapped by CD Projekt” for accidentally sharing a rumor that he’d be in it, just not as the protagonist
Everybody loves Jeff the Land Shark, Marvel Rivals' standout star, except the people who have to play against him