GTA 6 publisher says "perfection is hard to measure," but Rockstar is trying to create "an experience that no one has seen before"

May. 20, 2024



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When asked about Rockstar’s internal development timeline, Zelnick pointed to the “number of bugs in a title” as being a good indicator of how far along in development a game is. “For example every one of us will make sure we have as few bugs in a title as possible before we launch,” he added.

“However in the case of an extraordinary title, for which there are extraordinary expectations, it’s not really about bugs. It’s about creating an experience that no one has seen before, and Rockstar Games seeks perfection. Perfection is hard to measure,” Zelnick continued.

We might well be in for a new information surrounding GTA 6 relatively soon. Earlier this month, dataminers combing Rockstar’s website deduced that API data relating toGTA 6’s cover art and new screenshotshad been added to the developer’s website, possibly indicating that both are set to debut pretty soon. As was pointed out at the time, Rockstar does have a history of unveiling new information in May.

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