Hellblade 2's "brutal" combat should make you feel the hero's "struggle in every step of her journey"

Jan. 18, 2024



“It does feel very different from the first game”

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A Ninja Theory developer saysSenua’s Saga: Hellblade 2’s combat will be “very different from the first game.”

Here’s the full quote: “We have all new combat for the sequel. One of our key goals was the ability to actually tell a story throughout it. It does feel very different from the first game, but it’s very brutal and you’re very invested in it. Senua isn’t a superhero, she’s fighting for survival, and we want the player to feel her struggle in every step of her journey. We want the player to always feel like theyjustscraped through,justsurvived it.”

We don’t see much gameplay in the showcase, but we do get one very dramatic combat sequence where a bloody and exhausted Senua laboriously fends off a group of attackers, and it looks pretty darn brutal indeed. Every swing of her sword looks like it could be her last before she collapses, her guttural cries punctuating the sheer state of desperation she’s in. Every attack her enemies land sends her reeling in response. This is a very loose, knee-jerk comparison, but it kind of reminds me of the close-quarters encounters in The Last of Us 2. Man, I ampsychedfor this game.

Ninja Theory also revealed aMay 21 release date for Hellblade 2, leaving us with only a few more months until we can trudge through this delightfully grim adventure.

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After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar’s west coast Staff Writer, I’m responsible for managing the site’s western regional executive branch, AKA my apartment, and writing about whatever horror game I’m too afraid to finish.

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