Helldivers 2 patch remedies the mission-crashing bugs that nearly derailed the Automaton war effort's finale, just in time for the next Major Order

Apr. 9, 2024



There’s also a neat new detail for weapons

When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

A newHelldivers 2patch fixes plenty of in-game crashes, after developer Arrowhead had to recommend players let the game “rest” this past weekend due to persistent crashes.

Last weekend, as Super Earth’s soldiers were fighting tooth and nail to eliminate the Automaton threat once and for all, many were plagued with in-game crashes. This led toArrowhead actually warning Helldivers 2 players away from the gameitself, in an effort to recover from the crashes with so many people playing at once.

At the time, an Arrowhead developer explained the crashes. “I just briefly want to say that we’re aware of the crashes primarily surrounding extraction/end of mission that currently a lot of you are facing. There’s a hotfix arriving very soon that we hope will mitigate this. We should have written a post about this here sooner, but for several reasons we were under-communicative this time,” the developer wrote in the Helldivers 2 Discord channel.

Elsewhere, there’s a fix for crashes that could come about when using “heat-based weapons,” as well as when a player would die while using a jetpack. There’s finally a fix for crashes that would occur when players had snowball fights with one another, which is something thatHelldivers 2 developer Arrowhead had to warn players away fromlast month.

Finally, outside the realms of crash fixes, there are changes to the way weapons stats are displayed in Helldivers 2. Specifically, weapons will now display how much explosive damage they can inflict on enemies, to give weapons that have high explosive damage “fair representation” in Helldivers 2. This should make the PLAS-1 Scorcher a much more popular gun.

Elsewhere,Helldivers 2 players get a well-deserved gift after taking out the entire Automaton faction (for now): “An extra 1-minute break,” minus the time it took to read this.

Sign up to the GamesRadar+ Newsletter

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

After 3 years, these Legend of Zelda fans have finally finished decompiling the code of Majora’s Mask to help modders and speedrunners - but there’s “still tons of work to be done”

How to complete the Indiana Jones cipher machine code puzzle on the battleship