“Sorry bro”
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The CEO ofHelldivers 2’s developer says we’re not getting a story mode to complement the online-only game because that would be “like building an entirely new game.”
Over the past day, Shams Jorjani, who just relatively recently took over as the CEO of Arrowhead Game Studios, responded to a query on Twitter. As seen below, one user wanted a story mode filled with “epic moments and tragic scenes,” and Jorjani responded with “not happening. Sorry bro.”
The reasoning for a Helldivers 2 story mode not happening? It’s simple: “That’s like building an entirely new game,” according to Jorjani. It’s not like Arrowhead can just string together a few single-player missions with various objectives and call it a day, after all.
What about new mission types? What about new NPCs, plus their potential voice lines, animations, and AI? Would the single-player mode be intrinsically linked to Helldivers 2’s online portion, like offering XP and in-game currency gains for completing missions?
All this, and a hell of a lot more, would have to be considered by Arrowhead for a single-player mode, which is to say nothing of the added strain on the studio itself. Who would playtest all the new single-player missions? You can be sure Arrowhead’s testers are already hard at work balancing and adjusting weapons, animations, UI elements, and more.
Helldivers 2 just received its biggest-ever patch yesterday, June 13, with over 100 new changes and tweaks to elements of the game including weapons, Stratagems, and even the Galactic War table. Maybe hold off on asking anything more of Arrowhead for the time being.
After unleashing 100 changes, Helldivers 2 boss says the team is still looking into more Stratagem improvements: “We are not done.”
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