Helldivers 2's buff-filled patch may have unintentionally upped the difficulty: "Wait a moment ... you're saying the game is more difficult now?"

Jun. 14, 2024



One of the new Helldivers 2 changes doesn’t seem to be working as intended

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Helldivers 2received ahuge new patch this weekwith over 100 tweaks to improve the game, including an alteration to the enemy spawn rate that was supposed to revert an unpopular change rolled out in April. Unfortunately, it seems it may not have worked as intended.

“I played a level seven bot mission today and it felt like I was playing a nine. Constant and I mean literally constant waves of enemies,” one Reddit userwrites. “Yeah something is definitely off. Was on Vernen Wells and we had to fight constantly for 10 minutes pushing to the extraction point. Just patrols after patrols. Dropship after dropship,“saysanother.

Arrowhead has, at the very least, been made aware of the complaints, with Twinbeardrespondingon Discord: “Wait a moment. I haven’t had time to play yet, but you’re saying the game is more difficult now? Spawns and patrols being reverted should make it easier [as far as I know]. Have to monitor this before being able to clarify, but off the top of my head, it seems a bit strange [to be honest].”

So far, no official statement has been put out to acknowledge the situation, but it sounds like if the teamdoesdetermine that things have become significantly harder, then even more changes might be on the way. For now, we’ll just have to bask in our latest victory, as we’ve successfullysaved the thousands of children on Vernen Wellsin the ongoing Major Order. Who needs the Anti-Tank Mines, anyway?

While you’re here, be sure to check outeverything in the Helldivers 2 Viper Commandos Warbond, which was also released this week.

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I’m one of GamesRadar+’s news writers, who works alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield’s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming’s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you’re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

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