“But every day felt fresh and exciting”
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
Hideo Kojimaadmits the team relied on “trial and error” while experimenting with Metal Gear Solid 2: Sons of Liberty’s motion captured animations.
“We experimented with magnetic motion capture in ‘Metal Gear Solid: Integral’, and in MGS2, we adopted optical motion capture for the first time,” the famed director recentlytweeted. “Was the shooting done about 25 years ago? Well, back then, everything was trial and error, but every day felt fresh and exciting.”
Magnetic motion capture had actors wear metallic body suits while their movements were recorded via magnetic sensors. It’s a method that’s still sometimes in use - and is relatively cheaper than other mocap routes - but Konami seems to have upped the ambition for its sequel. With optical motion capture, a bunch of different cameras would likely record the subject from all angles and that footage would then be used to recreate the movements in-game.
Kojima has been opening up about the series' past more than usual recently, especially as PlayStation’s 30th anniversary looms. He just told the story about how he moved to Tokyo alone withnothing but a console and a TV to make the very first Metal Gear, for example.
Reminisce with our list ofevery Metal Gear game, ranked.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that’s vaguely silly. Also has an English Literature and Film Studies degree that he’ll soon forget.
On the 23rd anniversary of Metal Gear Solid 2’s Japanese release, Hideo Kojima pays lengthy tribute to his “favorite song” in the Metal Gear Solid series
Death Stranding and Metal Gear Solid mastermind Hideo Kojima admits that his “work is often regarded as being similar to a movie, but at the core, games are what I create”
One of the least known Marvel Rivals heroes is back in comics as Luna Snow and her team return in their own title - but this time they’re working for Doctor Doom