OD is an upcoming horror game “experience” from Hideo Kojima, and its star-studded cast has our attention
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OD (Overdose) gameplay experience
At least when creative directorHideo Kojimawas working on Metal Gear Solid games, you sort of knew what you were getting – cinematic stealth action. But as soon as he started to stretch into other franchises and new IP, his work became more difficult to anticipate. P.T. was a masterclass in looping psychological horror, Death Stranding, an oddly esoteric game about hiking through an apocalypse, and then there’s OD.
Kojima himself has said that he is “creating a very unique, immersive, and totally new style of game – or rather, a new form of media.” The first teaser trailer ends with a sting claiming that Overdose will be “for all the players and screamers.” There’s a lot to unravel here, so let’s start with genre, as that’s easier to figure out: OD will be a horror. Kojima Productions says that “OD explores the concept of testing your fear threshold, and what it means to OD on fear.”
Okay, so that’s a start. The studio also says that it will do this “while blurring the boundaries of gaming and film”, which is where things start getting a little more complicated. At The Game Awards,Kojima reaffirmedthat OD “isa game, don’t get me wrong” but then went on to note that “at the same time, it’s a movie; and at the same time, it’s a new form of media.” It sounds confusing is what it sounds like, which is likely why Academy Award winning filmmaker Jordan Peele (Get Out, Us, Nope)has come on board to collaborate– one of “several talented storytellers involved in the project.”
Hideo Kojima has unveiled the actors who will take starring roles in OD, although he is yet to confirm the names of the characters that they will eventually play. It’s likely to be a little while before we learn more about the OD cast, but you can find the current list of will star in the project here:
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Josh West is the Editor-in-Chief of GamesRadar+. He has over 15 years experience in online and print journalism, and holds a BA (Hons) in Journalism and Feature Writing. Prior to starting his current position, Josh has served as GR+’s Features Editor and Deputy Editor of games™ magazine, and has freelanced for numerous publications including 3D Artist, Edge magazine, iCreate, Metal Hammer, Play, Retro Gamer, and SFX. Additionally, he has appeared on the BBC and ITV to provide expert comment, written for Scholastic books, edited a book for Hachette, and worked as the Assistant Producer of the Future Games Show. In his spare time, Josh likes to play bass guitar and video games. Years ago, he was in a few movies and TV shows that you’ve definitely seen but will never be able to spot him in.
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